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ObjectHaloBuilder<P>
public class HaloBuilder<P>
Constructor Summary | |
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HaloBuilder()
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HaloBuilder(P parent)
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Method Summary | |
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Halo |
build()
Created object, may be null if unset() |
FillBuilder<HaloBuilder<P>> |
fill()
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HaloBuilder<P> |
fill(Object color)
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ExpressionBuilder |
radius()
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HaloBuilder<P> |
radius(Object radius)
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HaloBuilder<P> |
reset()
Set the HaloBuilder to produce a default Halo. |
HaloBuilder<P> |
reset(Halo halo)
Set the HaloBuilder to produce the provided Halo. |
HaloBuilder<P> |
unset()
Set the HaloBuilder to produce node |
Methods inherited from class Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public HaloBuilder()
public HaloBuilder(P parent)
Method Detail |
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public HaloBuilder<P> unset()
to produce node
unset
in interface Builder<Halo>
for chaining operations
public HaloBuilder<P> reset()
to produce a default Halo.
reset
in interface Builder<Halo>
for chaining operations
public HaloBuilder<P> reset(Halo halo)
to produce the provided Halo.
reset
in interface Builder<Halo>
halo
- Halo under construction; if null HaloBuilder
will be unset()
for chaining operations
public HaloBuilder<P> radius(Object radius)
public ExpressionBuilder radius()
public HaloBuilder<P> fill(Object color)
public FillBuilder<HaloBuilder<P>> fill()
public Halo build()
Builder
build
in interface Builder<Halo>
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