buffer, buffer, buffer, checkNotGeometryCollection, compare, compareTo, compareTo, contains, convexHull, coveredBy, covers, crosses, difference, disjoint, distance, equal, equals, equals, equalsExact, equalsNorm, equalsTopo, geometryChanged, geometryChangedAction, getCentroid, getEnvelope, getEnvelopeInternal, getFactory, getInteriorPoint, getPrecisionModel, getSRID, getUserData, hashCode, hasNonEmptyElements, hasNullElements, intersection, intersects, isEquivalentClass, isGeometryCollection, isRectangle, isSimple, isValid, isWithinDistance, norm, overlaps, relate, relate, setSRID, setUserData, symDifference, toString, toText, touches, union, union, within |